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Creative Explorations in Screen-Based and Physical Computing

DGMD E-15, Spring 2016

Today


  1. User input.
  2. How to actually use user input.
  3. Break.
  4. Open studio time for:
    • Answering milestone questions in your journal.
      1. What did you accomplish during today's session?
      2. What do you plan to do before next week's session?
      3. What can we do to support you?
    • Building things with HTML/CSS/JS.
    • Spec'ing and mocking up your project.

user input

using user input

< break >

Open studio time for:

  • Building things with HTML/CSS/JS
  • Spec'ing and mocking up your project
  • Post milestone questions in your journal
    1. What did you accomplish during today's session?
    2. What do you plan to do before next week's session?
    3. What can we do to support you?

For next session

  1. Make sure the current state of your project(s) is posted online somewhere (e.g. using GitHub Pages) and make sure a link to it is posted on your journal. (Of course, we know the project isn't yet done! We want to make sure you have a workflow set up that will allow you to go live when you need to!)
  2. Post a first draft outline for your final presentation — in words, sketches, or skeletal slides. (Of course, we know the slides aren't yet done either!)
  3. Answer the usual questions for your project in your journal:
    1. What did you accomplish today?
    2. What do you aim to have done by next session?
    3. What can we (the teaching team) do to help?
  4. If you get stuck, submit a Code Snippet Request or get in touch on Slack if you have any trouble!

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