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Creative Explorations in Screen-Based and Physical Computing

DGMD E-15, Spring 2016

/people

  1. What makes for a good project, piece, product, production?
  2. pomes technical toe-dip
  3. Open studio time for:
    • Working on your /people card
    • Working on setting up your Github Page
    • Exploring the pomes extensions
    • Working on a personal project

What makes a good

project/
piece/
product/
production?

Specifying a Project

  1. What is the project's mission?
  2. Who is its audience, and what do they value?
  3. How will you know if it is successful?
  4. What is your plan for going about it?

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You can find instructions for running the project locally on our Tools & Materials Page

Dipping our toes into pomes

You can find instructions for running the project locally on our Tools & Materials Page

Open Studio Time

  • Work on styling your Github Pages journal
  • Explore the pomes extensions
  • Work on your /people card
  • Work on your own project — If you aren't sure where to start, ask us! It may help to begin by attempting brief answers to:
    1. What is the project's mission?
    2. Who is its audience, and what do they value?
    3. How will you know if it is successful?
    4. What is your plan for going about it?

For next session

  1. If you haven't already: Make sure your journal is live on GitHub pages, your /people card is posted there, and your machine has the course dependencies installed.
  2. Before Wednesday's session: Begin thinking about the many different ways you can sketch and specify a project: We will be looking for your own mock-up by the end of this week.
  3. Submit a Code Snippet Request or get in touch on Slack if you have any trouble!
  4. If you just want some more stuff to explore...

  5. If you want to get started with HTML, CSS, and JavaScript, you might check out the Tools & Materials page. We suggest starting with our own intro to and demo of the basics of HTML/CSS/JS. Then, we recommend Shay Howe's Learn to Code HTML & CSS and the online book series You Don't Know JS.

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