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Creative Explorations in Screen-Based and Physical Computing

DGMD E-15, Spring 2016

  1. pomes technical toe-dip
  2. Starting with storyboards
  3. Open studio time for:
    • Exploring pomes extensions
    • Working on a personal project

pomes technical toe-dip:
making a sticky nav bar

Shaunalynn's storyboard
for pomes v2.0

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You can find instructions for running the project locally on our Tools & Materials Page

Open Studio Time

  • Brainstorm and submit snippet requests!
  • Work on the pomes extensions
  • Work on your own project — If you aren't sure where to start, ask us! It may help to begin by attempting brief answers to:
    1. What is the project's mission?
    2. Who is its audience, and what do they value?
    3. How will you know if it is successful?
    4. What is your plan for going about it?
    5. What's your first sketch of the storyboard?

For next session

  1. Post a mock-up (or story map or spec) and description of your personal project to your journal. If you aren't yet feeling generative, please get in touch with us to brainstorm! (We don't want you to work on something you think is lame!)
  2. Take a go at messing around with the pomes project, whether with the extensions we've suggested or by making it your own in your own way.
  3. Submit a Code Snippet Request or get in touch on Slack if you have any trouble!
  4. If you just want some more stuff to explore...

  5. If you want to get started with HTML, CSS, and JavaScript, you might check out the Tools & Materials page. We suggest starting with our own intro to and demo of the basics of HTML/CSS/JS. Then, we recommend Shay Howe's Learn to Code HTML & CSS and the online book series You Don't Know JS.

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